The Search for Kotorovic mini campaign

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Get part 1 here

1856 Downloads

Get part 2 here

988 Downloads

Author/Creator : Michael Hawkins all credits goes to him.

“The power of math!
Victor Yaroslav has hired You to find his good friend, Alexandre Kotorivic. Kotorivic was An astrophysicist working on some very advanced ideas. The job pays well, and you owe Yaroslav from way back. He gives you Alexandre’s address and urges you to hurry. His work was of the utmost importance…”

 

My verdict:

Background story:4 out of 5 stars (4.0 / 5)
Visual experience:4.5 out of 5 stars (4.5 / 5)
Overall experience:4.5 out of 5 stars (4.5 / 5)
Average:4.3 out of 5 stars (4.3 / 5)
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dimelotu
dimelotu
3 years ago

Very professional custom campaign. I just miss a proper AO enemy :(.

Mike hawkins
Mike hawkins
3 years ago
Reply to  dimelotu

You get to one, eventually!

Kos
Kos
3 years ago

Some minor typos.

Kos
Kos
3 years ago

Looks nice, hope to play it soon. Part 1 errata: errata kotorovic (assuming language conforms to https://www.merriam-webster.com/dictionary/) kotorovic-1 – diffi entry hard: misses dot on end. – (1) he was dead already: add a dot. – Family -> family (cp Agenda 2a) – (3) add blank line after 1st. – side-story -> side story (4): cannon -> canon kotorovic-2 (9) and the lock -> and that the lock (9) but a gunshot -> by a gunshot (9) ever die -> never die Sodium Chlorate – well ventilated -> well-ventilated (8): dimension one -> dimension and one (8): more buttons ->… Read more »

Crayne
Crayne
3 years ago

We’re playing several fan adventures in a row and started with this. We played both adventures yesterday with Alternate Agnes (Mystic 5/ Survivor 2) and Tony (Rogue 5) with 0 XP. It costs one to play, so we reduced end XP by 1. Overall we liked the experience. The fluff is very cool, descriptions of places and all. We also liked some of the unique mechanics on encounter cards (like those “friendly” tenants) and the option to choose between 2 skills. Spoilers ahead! Some issues we had in first scenario: – Setup doesn’t mention a starting location, we assumed the… Read more »

Mike
Mike
2 years ago
Reply to  Crayne

This is all AWESOME feedback and I dig it! The roaches are more to make certain encounter cards harsh in the beginning. I didn’t want players to be able to just kill them and make those encounter cards weaker. But I definitely see your point about some characters feeling a bit lost/useless for the first half. I will think on how to reconcile that.
and I think your idea about the increased XP for success via clues is inspired. I will just pretend that was the plan all along 😉

Kos
Kos
3 years ago

If the designer can’t spell Kotorovic / Kotorivic, why should we bother downloading this?

Mike
Mike
2 years ago
Reply to  Kos

Oof. Not wrong, but a bit harsh on the typo.

Last edited 2 years ago by Mike