Blood spilled in Salem

What did you think? Cast your vote belowBlood spilled in Salem fan created content for arkham horror lcg

1 Star2 Stars3 Stars4 Stars5 Stars (12 votes, average: 4.33 out of 5)
Loading...
898 Downloads

Author/Creator : Colin Towle (Shiver02) all credits goes to him.

 

My verdict:

Background story: (4.5 / 5)
Visual experience: (5.0 / 5)
Overall experience: (5.0 / 5)
Average: (4.8 / 5)

9
Tell us what you think

avatar
4 Comment threads
5 Thread replies
1 Followers
 
Most reacted comment
Hottest comment thread
7 Comment authors
Paul DunbarColinWill DennisDedalusMythos Storm Recent comment authors
newest oldest most voted
Frigof
Guest
Frigof

Hey !
I played trough it and it was really good. Would it be possible to get the source material for the scenario ? I am really interested in translating it to french.

Colin
Guest
Colin

send me an email at towle.colin@gmail.com and I’ll get you the files 🙂

zzorba42
Guest
zzorba42

Great level, lots of great original mechanics and the enemies all have great theme.

Mythos Storm
Guest
Mythos Storm

How did you interpret the playing of the notebook and the eye , I found this confusing?

Colin
Guest
Colin

In case this helps future players (minor spoilers ahead!) :
the Eye gets moved from player to player and can also be confiscated
the Notebook can also be confiscated but can also be picked up by anybody at that location (hence why it’s in the threat area as opposed to their play area)

Dedalus
Guest
Dedalus

I really enjoyed the theme and the production values in this scenario, but I was very disappointed with how the gameplay turned out. All of the ideas in the scenario are extremely interesting individually (the roaming cops, the omens, the item loss treachery card, the cursed eye of pohd, and more). But when they were all put together, they led to a frustrating slog of an adventure. We played with four players. The encounter deck is very enemy-dense, so it was not uncommon for each investigator to have one or more enemies to deal with every single turn. These enemies… Read more »

Paul Dunbar
Guest
Paul Dunbar

Just finished a play-through and we came to the same conclusion. So many of the mechanics were fantastic, but the number of actions we spent dealing with the encounter deck was just too much to deal with at a time for us to appreciate the overall board and what was going on in the scenario’s act/agenda. We think that one of two things would make an enormous difference: 1) Remove one of each enemy card, replacing it with something that’s more of a single test w/ an effect. 2) Append “and discard one omen” to the end of the skull… Read more »

Will Dennis
Guest
Will Dennis

im eager to play this but the set-up felt a little daunting with all the locations. anyone seen a suggested layout for it? sorry just being lazy LOL

Colin
Guest
Colin

The latest version has a guide with a suggested layout to solve this!